An abstract unit is a vertex, and usually: a node, in the project tree, i.e. a macro-level construct. Examples are: modules, folders, microflows, pages. This interface is implemented by AbstractUnit.
The parent unit of this unit.
Whether this unit and all of its children (recursively) can be loaded.
Whether this unit has been completely loaded and does not consist of the unit's interface (which corresponds to the unit being partial).
Whether this unit and all of its children (recursively) are editable.
Unit that owns/contains this thing.
Deletes the unit from the model
Returns all properties when this structure is loaded, otherwise just the public properties.
Renders the structure as plain JSON (without observables magic). This is intended for debugging and development convenience. Note that the resulting object is not of the interface type corresponding to this structure.
Traverses this structure by calling the provided visitor function on itself and all the structures contained (as part) by it, in depth-first order, and it returns synchronously after that.
Traverses this structure, returning immediately when
visit returns something other than
Traverses this structure, only visiting children contained in public properties.
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