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An abstract unit is a vertex, and usually: a node, in the project tree, i.e. a macro-level construct. Examples are: modules, folders, microflows, pages. This interface is implemented by AbstractUnit.

Hierarchy

Implemented by

Index

Properties

_container: null | IContainer
internal
_containmentName: string

The name of the property of the parent's type which owns this unit.

internal
_declaredAsNamespace: boolean
internal
_isAttached: boolean
internal
_isDeleted: boolean
internal
_isDetached: boolean
internal
_isLoading: boolean

Whether this unit is currently being loaded.

internal
_isNew: boolean
internal

The {@link modelstore.IModelStore model store} holding the Mendix model this unit abides in.

internal
container: IStructuralUnit

The parent unit of this unit.

id: string
isLoadable: boolean

Whether this unit and all of its children (recursively) can be loaded.

isLoaded: boolean

Whether this unit has been completely loaded and does not consist of the unit's interface (which corresponds to the unit being partial).

isReadOnly: boolean

Whether this unit and all of its children (recursively) are editable.

structureTypeName: string

Unit that owns/contains this thing.

internal

Methods

  • _deleteInternal(): void
  • internal

    Returns void

  • _markLoaded(): void
  • Mark this unit as having been loaded.

    internal

    Returns void

  • _markLoading(): void
  • Mark this unit as being loaded.

    internal

    Returns void

  • _markNotLoaded(): void
  • Mark this unit as not having been loaded.

    internal

    Returns void

  • _registerAfterLoadCallback(callback: (unit: IAbstractUnit) => void): void
  • Registers a callback taking this unit as argument, to be executed after the unit has been mark as completely loaded.

    internal

    Parameters

    Returns void

  • delete(): void
  • Deletes the unit from the model

    Returns void

  • resolveByIdReferences(): void
  • toJSON(): object
  • Renders the structure as plain JSON (without observables magic). This is intended for debugging and development convenience. Note that the resulting object is not of the interface type corresponding to this structure.

    Returns object

  • traverse(visit: (structure: IStructure) => void): void
  • Traverses this structure by calling the provided visitor function on itself and all the structures contained (as part) by it, in depth-first order, and it returns synchronously after that.

    Parameters

    Returns void

  • traverseFind<T>(visit: (structure: IStructure) => T): null | T
  • Traverses this structure, returning immediately when visit returns something other than null.

    Type parameters

    • T

    Parameters

    Returns null | T

  • traversePublicParts(visit: (structure: IStructure) => void): void

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