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Hierarchy

Implements

Index

Constructors

Properties

__isSystemProject: PrimitiveProperty<boolean> = ...
internal
internal
__projectConversion: StructuralChildProperty<IProjectConversion> = ...
internal
internal
_container: null | IContainer
internal
_containmentName: string
internal
_declaredAsNamespace: boolean = false
internal
_isDoingDelete: boolean = false
internal
_isLoadable: boolean = true
internal
_isLoading: boolean = false
internal
_isPartial: boolean
internal
_isReadOnly: boolean = false
internal
_isReverting: boolean = false

Indicates that the internal data of this element is being reverted to its previous value, so some validation check could be skipped

internal
_isUpdating: boolean = true

Indicates that the internal data of this element is being updated, as a result of data received from the server, so no storage events should be send

internal
internal
_registeredQualifiedName: null | string = null

used by qualified names cache to determine old name after a rename

internal
_state: StructureState = "attached"

The current state of the structure: (new|attached|detached|deleted).

internal
id: string
structureTypeName: string
structureTypeName: string = "Projects$Project"
versionInfo: StructureVersionInfo = ...

Accessors

  • get _isAttached(): boolean
  • This structure is attached somewhere in the model. This is the "normal" state for an structure.

    internal

    Returns boolean

  • get _isDeleted(): boolean
  • This structure has been deleted and should no longer be used.

    internal

    Returns boolean

  • get _isDetached(): boolean
  • This structure is detached, so that it can be attached somewhere else in the model.

    internal

    Returns boolean

  • get _isNew(): boolean
  • This structure was just constructed and has not been added to the model yet.

    internal

    Returns boolean

  • get container(): TContainer
  • The parent unit of this unit.

    Returns TContainer

  • get isLoadable(): boolean
  • Whether this unit and all of its children (recursively) can be loaded.

    Returns boolean

  • get isLoaded(): boolean
  • Checks whether all attributes are available at this instant; if false, a load is required to access these properties.

    Returns boolean

  • get isReadOnly(): boolean
  • Whether this unit and all of its children (recursively) are editable.

    Returns boolean

  • get isSystemProject(): boolean
  • set isSystemProject(newValue: boolean): void
  • get model(): TModel
  • Returns TModel

  • get unit(): this
  • Unit that owns/contains this thing.

    Returns this

Methods

  • Finds the given child among the properties of this structure, returning a handle to detach it later when appropriate based on in which property is was found.

    internal

    Parameters

    Returns null | IChildHandle

  • _deleteInternal(): void
  • _dispose(): void
  • _handleCreateSelf(): void
  • _initializeDefaultProperties(): void
  • _initializeNewInstance(): void
  • _markCurrentValuesAsDefaults(): void
  • _markLoaded(): void
  • _markLoading(): void
  • _markNotLoaded(): void
  • _processLocalNameChange(previousName: null | string): void
  • _processNameChange(): void
  • If the name of a model element changes, this might effect currently broken references-by-name, so let's process those.

    internal

    Returns void

  • _registerAfterLoadCallback(callback: (unit: IAbstractUnit) => void): void
  • _registerProperty(prop: AbstractProperty<any, any>, declaredOn: IStructureClass): void
  • _scheduleDeltaAfterCreate(delta: Delta): void
  • _sendChangeDelta(propertyName: string, newValue: any, changeType?: "CHANGE" | "ADD" | "REMOVE", index?: number): void
  • Sends the change delta in case a simple property has changed.

    internal

    Parameters

    • propertyName: string
    • newValue: any
    • changeType: "CHANGE" | "ADD" | "REMOVE" = "CHANGE"
    • index: number = -1

    Returns void

  • _sendDeleteDelta(): void
  • delete(): void
  • getContainerAs<T>(containerType: any): T
  • resolveByIdReferences(): void
  • Renders the structure as plain JSON (without observables magic). This is intended for debugging and development convenience. Note that the resulting object is not of the interface type corresponding to this structure.

    Returns IAbstractElementJson

  • traverse(visit: (structure: IStructure) => void): void
  • Traverses this structure by calling the provided visitor function on itself and all the structures contained (as part) by it, in depth-first order, and it returns synchronously after that.

    Parameters

    Returns void

  • traverseFind<T>(visit: (structure: IStructure) => T): null | T
  • traversePublicParts(visit: (structure: IStructure) => void): void

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